MUMBAI, India, July 24 -- Intellectual Property India has published a patent application (202611065075 A) filed by Greater Noida Institute Of Technology Engineering Institute on May 23, 2026, for Gamified Cognitive Enhancement And Mental Fitness System With Adaptive Training And Analytics.

Inventors include Harsh Kumar; Harshit Yadav; Gyaneshwar Singh; Gaurav Pandey; Jay Kr. Dubey; Kartik Tiwari; Lakshmi Kumari; Pihu Sinha; Dr. Sps Chauhan; Dr. Arun Kumar Singh; Dr. Asif Khan; Dr. Rohit Vaid; and Mr. Prashant Awasthi.

The application for the patent was published on July 17, 2026, under issue no. 29/2026.

Abstract: Abstract A gamified cognitive enhancement and mental fitness system is disclosed for gamified cognitive enhancement and mental fitness. The system receives game scores, reaction time, memory results, meditation activity, podcast or ebook usage, focus data and engagement history from users, cognitive training games, meditation sessions, learning content and a personal recommendation engine through an input interface. A conditioning portion prepares the received input by filtering, normalizing, parsing, segmenting or otherwise converting the input into a structured representation suited to the particular processing task. A decision portion then records performance in memory, reflex and attention tasks, adjusts game difficulty, compresses learning content, assigns XP or streaks and recommends a daily routine from user behavior. The system generates personalized training tasks, cognitive analytics, badges, streaks, focus indicators and summarized learning content through an output interface and stores a corresponding processing record. The arrangement links acquisition, conditioning, decision processing and output generation in one operative chain, because game performance, wellness activity and learning behavior are stored in the same analytics engine before recommendation generation. Dated 13 May 2026 Kumar Tushar Srivastava IN/PA- 3973 Agent for the Applicant

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