MUMBAI, India, July 24 -- Intellectual Property India has published a patent application (202611062773 A) filed by Dr. Simerpreet Kaur; Dr. Pinkal Chaudhari; Dr. Pallavi; and Subash Kalarathi on May 18, 2026, for Wiseup: A Contextual Gaming Approach With Formative Assessment For Enhancing Digital Citizenship Awareness And Behaviour.

Inventors include Dr. Simerpreet Kaur; Dr. Pinkal Chaudhari; Dr. Pallavi; and Subash Kalarathi.

The application for the patent was published on July 17, 2026, under issue no. 29/2026.

Abstract: [067] The present invention discloses a context-aware gamified learning system and method for digital citizenship education configured to provide adaptive, intelligent, and interactive training relating to cyber safety awareness, ethical online participation, misinformation detection, privacy protection, responsible communication, and secure digital behavior within online ecosystems. The invention comprises a user interaction module, contextual scenario generation engine, artificial intelligence recommendation engine, gamification controller, behavioral analytics processor, cloud-based database, and administrative monitoring interface configured to collectively deliver personalized educational experiences through immersive simulations and adaptive learning pathways. The contextual engine dynamically generates realistic online scenarios including phishing attacks, cyberbullying incidents, misinformation campaigns, social engineering threats, and privacy management conflicts, while the artificial intelligence engine continuously analyzes user interactions, competency progression, and behavioral patterns to personalize instructional delivery and challenge complexity. The gamification controller incorporates reward mechanisms including achievement badges, experience points, progression levels, collaborative missions, and adaptive storytelling frameworks for improving learner engagement and long-term knowledge retention. The invention further supports multilingual educational delivery, accessibility optimization, emotional intelligence analysis, cloud-based deployment, augmented reality and virtual reality integration, and blockchain-enabled certification validation for scalable implementation across educational institutions, remote learning environments, and digital awareness platforms. Accompanied Drawing [FIGS. 1-2]

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